I’m writing this from a makeshift hammock
on board our Cargo plane as it flies across the Atlantic. None of these things
are by choice, I might just add. How I got here is a classic case of people
taking things just a bit too far.
See, in the shadowy world of corporate
espionage that us Runners live in, there comes a point where you have to take a
loss and walk on it. When a Runner team makes a mess of your stuff and gets
away, there’s only so far you can pursue the matter before it comes back to
bite you. Most corps will take their losses and accept them, and then try to
move on. But some are worse at letting it go then others.
So our team had all been the victims of
targeted attacks aimed at us personally. Each had been performed by a hired
assassin who had tailored their methods and approaches to their very specific
target. While the ones that came after me could have been going after Tyler, it
was just too much of a pattern for us to ignore. This meant that we needed to
figure out exactly who was after us and why, and then a way to kill them so
that they wouldn’t be so stupid as to try it again. (Hey, I’m just looking at
the most direct solutions to the problem here).
The first asset we had at had was the bot
the hitmen had used to get to Tyler’s yacht. A quick interrogation of its GPS
systems showed that it was a rental, and had come from a company near the
airport. However, it had made two stops after leaving before getting here; the
first was at a wharf in a warehouse district, and the second at a private dock
in a more secluded area. We decided to do a bit of investigation to see if we
could find out who these guys were working for. The only other clue the boat yielded
was a scuff mark that suggested somebody getting their head bashed aginst a
bulkhead.
We went to the Warehouse dock first,
figuring that was the best place to do some sort of changeover of boat
occupants. A bit of sniffing around lead us to a warehouse who’s security
cameras had been hacked to hide what had been going on, complete with the
self-destructed remnants of a Data Tap. Figuring that we might find even more
within, I snuck into the building to take a look around and see what I could
find. In this case, it was a wooden packing crate that had only been freshly
deposited, was scheduled to be shipped to Atzlan soon and, most importantly,
was conveniently man-sized. Opening it up revealed that what do you know, there
was a dead body inside. Tyler was able to confirm that it was Govec, the man he
was supposed to be meeting.
Knowing that the hitmen had done a switch,
we headed over to the rental agency to get some more information. Posing as a
client, I found out that the agency had next to no standards at all and would
hire out a boat to anyone, really. The other important thing that I found was
that they gave you the option of also hiring a driver for your boat. Hacking
their records, Neon found that Govec had opted for not having a driver, but
then somebody had changed his arrangement to add one on. That driver, I might
just add, had only just been added to the company’s roster that day and was
registered under an obviously fake SIN.
So we had a good sequence of events. Govac
hires the boat and is killed by his driver. After stashing his body, the boat
was used to pick up the rest of the team and head to the yacht. Of course that
still left us with the issue of who had hired them to come after us. What we
did find, however, was an unexpected lead. There was a Hobgoblin waiting by the
dock, wearing a sharp suit. I cautiously approached him, and after several delicate
questions I discovered that his name was Yufus, and that he was supposed to be
meeting Govac after he was done. I explained what had happened, which lead to
some more discoveries; specifically that the pair of them were members of a
Middle Eastern crime group who had ties to the Grey Wolves, themselves a large
mercenary/police/whatever organisation (Its complicated).
Northrup Wasp. The "better then nothing" of attack helicopters |
Yufus was not happy to learn of Govac’s
death, but any further discussion on the matter was cut short by a pair of Wasp
Patrol Copters that were supposed to be covering the airport. Instead now they
were heading towards me, and clearly moving to attack. Me and Yusef started
running like hell (he wasn’t the target, but still was in the line of fire) as
Freddie unleashed his own drones in response. As he covered us, I made for my
bike and got my own rifle out, opening up while using the carpark for cover.
Both of the copters went down, but one of the pilots made it out alive... only
for me to shock him and throw him in the Bulldog’s smuggling compartment.
I made a quick deal with Yusef to pass
along any information I found before we took off, heading for a safehouse I’d
found relatively nearby. Once there, we disembarked our passenger for our
favourite hobby, light rendition. With a little bit of persuasion, he revealed
that he was a MCT security goon, working for a guy called Jun Sakai. We were
being targeted because we’d pissed off MCT once too often, especially after we
burned down their Technomancer genocide lab. What then struck us was how they
knew so much about the team; we had been betrayed by one of our own,
specifically, a Technomaner.
So in short, the creepy Dwarf techno had
set MCT on us.
Added to that, we had a new and related problem.
Checking her deck, Neon found that it had been ‘infected’ with Dissonance,
presumably by said Techno. And while I had no idea what that actually meant, I
knew enough that it was bad for us. So she was now pulling apart her deck and
trying to isolate the problem, while also worried that the infection had spread
to everything else we used; Freddie’s Control Console, his Drones, our
commlinks... my cyberwear. So very bad.
While she was dealing with that, I put in a
call to Yusef and arranged a meeting with him on a freeway breakdown lane, of
all places. Once there, I explained what had happened and our guess at the
identity of the individual responsible. He said that he would ‘look into
things’ at his end. As a peace offering, we handed over the MCT pilot, who was
appropriately terrified as to what was going to happen to him next. Moral of
this story: Don’t be a CorpSec goon.
We had other problems to deal with. As Neon
was putting her deck arm back together, we got a call from Benny. Specifically,
it was Benny who was in the firehouse which was now full of MCT goons. Mister
Sakai was there, and suggesting to us that we should surrender if we wanted
Benny to live. So now they had invaded our home, took one of our friends
hostage and were touching my stuff. To quote a great philosopher of the last
century, of course you realise, this means war.
The situation did not look good. We were
down Neon and all the support she bought us, and thus our systems were
venerable and we couldn’t screw with theirs. But I had a plan no less. Step one
was to recon the situation, using the Optic X2 and Fly Spies and simply hoping
that MCT didn’t pick them up. This allowed us to locate the MCT goons and, most
importantly, Benny. Step two was to tape a bunch of NeuroStun grenades to
Thinman, who would be acting as our hostage negotiator.
Step three was to go nuclear. Sakai had
gone for our throats, so we went for his.
I called him up and told him that we wanted
Benny back, alive, well, unharmed and so on. If they didn’t comply, then we
would put out everything we found in MCT’s technomancer horror lab onto the
Matrix. That was enough to give Sakai pause and make him want to talk. He told
us to turn up in person to make the trade, because he wasn’t going to negotiate
by commlink. Of course, it was going to be a trap, and he was going to geek us
as soon as we walked in there.
So we sent Thinman instead. (It’s what he
does). Sakai was not impressed, although given that he hadn’t shown up in
person either, he was really in no position to claim any sort of high ground.
He reluctantly agreed to hand over Benny, not wanting to risk us making the situation
worse or besmirching his company’s good name any further. All the while, he
doubtless had the rest of his team looking for us, especially the Security
Spider and Wage Mage that are compulsory for these sorts of things.
My reply was to drop Thinman’s neurostun grenades
right there on the spot and then have him run as fast as his robotic legs could
carry him. As the MCT team were recoiling from this, I punted a frag grenade
into the room onto the CorpSec goons to keep them busy while we got as far away
as possible. And by that, I mean we got into Freddie’s plane and took to the air.
So now we have MCT on us looking for
revenge for our screwing with… well, actually, a lot of things. The good part
of it, as little as it seems, is that Yusef and Tyler have contacts in Constantinople
of all places, which can help us lie low and investigate things further,
especially as both of them have got reasons to be angry at both MCT and the
creepy Dwarf Techno who set us up. A Dwarf who Yusef identified as being an
ex-employee of S-K’s Middle East branch. Funny that.
Enough of this. For now I’m going to try to
sleep.
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