It's an old Runner cliché that Mister Johnson will always betray you. It
actually happens a lot less then Runner folklore would have you believe, and
when it does, it's often more by accident then any deliberate effort to screw you
over; a hold in their intel, an unexpected turn of events or the like. I'm not
saying that Johnsons are trustworthy, mind you. Anything but. They're still
corp suits and they still need their companies to make money, and so if leaving
your team dead in a ditch will help them, then they won't hesitate to do it.
And then you have those times when the Johnson is actually on the level,
but it's the actual run that is all over the place. This last one I was on was
a perfect example thereof.
Minster had been contacted by Willard Johnson, the NeoNET suit that he had
worked for before (and apparently had a good relationship with). W. Johnson had
a protection job for him that was a bit bigger than his usual one-man deal, so
he had in turn come to us for some support. This lead to me, Minster and Neon
meeting W. Johnson and getting the details of the job.